AppsArabia invests in the best app ideas from throughout the MENA region, helps get them to market and assists in promoting them to maximise revenues for their creators.
Apple CEO Tim Cook shared some interesting stats when he took the stage recently (via Mashable):
Apple has six stores in China, bringing Appleās total to 357 stores in 11 countries.
More than 6 million copies of Lion have been downloaded since it launched in July. This is 80% more downloads than Snow Leopard.
Macbook pro and iMac are the best selling noteboook and desktop in the U.S.
There are 60 million Mac users around the world. Apple has sold 45 million iPods so far this year (ending in June).
iPod marketshare in the U.S. is above 70%.
iTunes users have downloaded more than 16 billion songs.
iPhone has 5% of the Worldwide Mobile Phone market.
More than half of all iPhones that have been sold were iPhone 4s.
Apple has sold more than 250 million iOS devices.
There are 500,000 apps in the app store, 140,000 of them are iPad apps.
1 billion apps are downloaded every month.18 billion apps have been download in the past three years.
Apple has paid $3 billion to developers (while keeping 30% of revenue on their apps).
And ThingLink created this cool infographic charting the history of iPhone which helps to explain some of Apple’s successful stats. (Infographic via Mashable)
According to a survey by UBS, Apple’s iPhone has an 89% retention rate – the highest of all smartphones and more than double its nearest rival HTC (39%). Wow!
We’re very pleased to announce that our first project, Kalimat, is now live in the App Store. Click here to get it.
Kalimat is an addictive multiplayer word game with a difference. Click here to find out more about the game and see the video of how Kali & Mat’s dinner date was disrupted.
Please post comments on this blog post to let us know what you think of the app!
Nokia’s share of the converged mobile device market was an estimated 40% in Q1 2010. Globally Nokia is the size of next three competitors combined.
So, if you want to maximise the reach of your iPhone or Android app, you should consider porting it to Symbian OS using Nokia’s Qt framework. Nokia want to make it easy for you to do this. In their words … “everything is as ready as possible for your application to go global”.
This is a useful article from iPhoneDeveloperTips.com for all you iPhone app developers that are struggling with the latest version Xcode not enabling compatibility with older iPhone OS versions.
Some useful advice from game developer Christopher Waite @ Bytesize Adventures. I strongly agree that you should keep things *simple* as much as possible. You’re more likely to achieve success if you do something simple well than do something complex badly. And you can always evolve your app in terms of scope or functionality.
This is a great article by roving reporter Liz Gannes from the WWDC 2010 event in California, USA. It includes a video of her playing with the new iPhone and then interviewing some of the world’s leading iPhone app developers to get their reactions.
Ever wondered about the geographic distribution of iPhone and Android devices? Well, wonder no more. AdMob has released some interesting data which shows that Android is doing well in the USA but hasn’t got the global reach of iPhone.
This is a great article by Geoffrey Goetz @ The Apple Blog which details why the iPhone platform (or rather the Apple SDK) is still simply the best game in town.
Really interesting article by Steven Carpenter on TechCrunch about Zynga – how it started, how it got so big and the challenges it now faces. Essential reading to understand how to make money out of gaming – applies to both mobile and online.
On April 8, Apple unveiled plans for the biggest and most exciting iPhone software update yet. iPhone OS 4 will include over 100 new user features for iPhone and iPod touch owners to enjoy. And for developers, a new software development kit (SDK) offers over 1500 new APIs to create apps that are even more powerful, innovative, and amazing.
iPhone OS 4 will ship this summer for iPhone and iPod touch, and for iPad in the fall. A developer beta is available now.